This take the new anima setup (done on top of the most detailed 3d model) and puts it into the Unreal model which had been being used previously. While it works fine, the geometry of the old building doesn't exactly line up with that of the new one. Additionally, because the actors were imported into a different location, they had to be manually repositioned. One consequence of this was that I accidentally pushed them too far into the building, so a couple of actors ran through a wall.
…Read more
Less…